So when you work with a collector who is acquiring, for example, a Christian Marclay or Matthew Barney, how are they living with these works? Do some want the piece projecting at all times so they’re really coexisting with it, or is it off unless someone is going to tour the home?
We see it both ways. Often they’re in interstitial spaces like hallway galleries, and our clients tend to have the space designed into the home specifically for that purpose. Or they’re off entry foyers. They’re definitely meant to be seen when entertaining. Serious collectors often have a separate gallery on site in an ADU, or sometimes they’ll buy the property next door and build an art gallery.
How can a design team anticipate and accommodate media art?’
They need to be aware and ask the question: Are there any spaces in this house that you foresee having media art? From there it becomes a question of power and signal—and signal these days primarily means an Ethernet data wire. If you have power and data wire to an art wall location, even at traditional outlet height, you have the flexibility you need later to extend that wiring up behind a piece of artwork. It’s no different than talking to the client about where they might need a Wi-Fi access point. It’s part and parcel of the work we do during the discovery phase of a project, and that gives us the flexibility to embrace digital art.
Once you’re wired, what’s next?
If the client has an artist in mind or owns work, the next and most important step is engagement with the artist: How do they require their art to be presented in a gallery space? Most digital artists have very exacting instructions for how their work should be shown, down to the height of the display, the type of speakers, microphones—they have a rider, much like a touring musician, which stipulates how the art should be presented.
Is there a work you saw recently that inspired you?
There are a number of really compelling digital-art installations at SFMOMA, like Ragnar Kjartansson’s The Visitors. To create it, a group of video artists and musicians inhabited a mansion in upstate New York and played music for an hour. In the installation, you move around the video projection of each individual musician, and each has a slightly different mix that brings their instrument to the foreground. So people in the gallery can move around and decide the instrument or musician that interests them most.
What do you see coming up next on the horizon?
It’s about to be full-immersion—essentially creating holodeck-style aural experiences. When you couple that with video, you can have a complete experience where every wall, ceiling, and floor surface is a digital display. Then artists and creators can transform those rooms.